Resampling
A little piece of recorded ambient noise resampled and resampled.
A little piece of recorded ambient noise resampled and resampled.
A piece I made after watching a thunderstorm on my roof.
I had a few minutes to experiment with impromptu today and I really liked it. It is a lisp based programming environment for coding music in real time. It also appears to be very effective for real time coding of graphics but I am less interested in that, i, naively I am sure, think that [...]
With reading research and the new job I haven’t had time for much music making recently. But this past week I took a couple hours to just sit down and improvise a little and jotted out three jazz pieces for piano, bass, and drums. One is more cool jazz, one bluesy, and one a bit [...]
Here are two synth jam sessions I put together recently. They are both long with multiple sections, my idea being that one or tow of the sections holds promising material I can splice together with others whe I decide to put together another album. By themselves, I dont think they do anything really interesting, but [...]
Have been messing around with MLR and my monome a little recently to take a break from work. Here’s a little sketch I made, nothing finished. It reminds me a little of some of Brian Crabtree’s work (1/2 of the monome team), which I like a lot. I definitely want to refine the sounds here, [...]
Just put together a page for smaples from old music projects so that they are all together. No new content, just a new display.
Project Archive
A little hip hop ditty on a semiotic tip. Neo-pragmatists deconstructed with digital turntablism, reducing anti-foundationalism to its very foundations.
As the man says, we just do what we do, baby, we do what we do.
You can download by right clicking here
I created a public page for my recent experiments in feedback and tapelooping. Here is the link:
http://kemptonmooney.com/public/20100102.html
Tonight I decided to give writing a break and experimented with some audio, looping some drums through a feedback network and a couple of tape delays. Here is the result: